RPG no ensino de física como ferramenta metodológica: vantagens e desvantagens para o processo de ensino e aprendizagem
Libiano, Jhonattan Diniz de Oliveira
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This study is bibliographic research the works that report the use of Role-Playing Games (RPG) as a pedagogical tool in the teaching of Physics and Mathematics, showing, as expected, to appropriate this style of game as a teaching methodology. The main objective of the research was to analyze the feasibility and effectiveness of using Pedagogical RPG in the teaching of Physics. The bibliographic research is developed based on material already prepared, consisting mainly of books and scientific articles and served as the basis for developing the methodology of this study. It was also observed the presence of concepts of Zone of Proximal Development and Meaningful Learning in the reported processes, in addition to competences provided for in the National Curriculum Parameters for High School. After analyzing the selected tests, a pedagogical material was developed, with the appropriation of concepts and positive points both in theoretical references and in the articles provided, for further use in research in the area.